Alone in the Dark

Demonia ParticularisSigns and Rituals

Heinrich Cassel

RING Publications

The ritual of Invocation demands that the Officiant be pure. We have already described the complex operations to be followed in order to call those that sleep in superior dimensions. We shall for the present limit ourselves to the sign of mutual recognition used amongst their number by adepts of the cult of the Old Ones. The sign also serves as protection when in the presence of a servant of evil.

The sign resembles a blessing, save that the first and little fingers are both folded beneath the thumb, whilst the second and third fingers are held up. It would appear that this sign has no effect on adepts of a certain rank with knowledge of particular secrets contained in the Corpus Demonicus. The use of such signs is not without considerable risk to the user during any attempt to call upon Those from Without.

   

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Alone in the Dark

In 1924, Jeremy Hartwood, a noted artist and owner of the Louisiana mansion Derceto (named after the Syrian deity), has committed suicide by hanging himself. His death appears suspicious yet seems to surprise nobody, for Derceto is widely reputed to be haunted by an evil power. The case is quickly dealt with by the police and soon forgotten by the public. The player assumes the role of either Edward Carnby—a private investigator who is sent to find a piano in the loft for an antique dealer—or Emily Hartwood, Jeremy's niece, who is also interested in finding the piano because she believes a secret drawer in it has a note in which Jeremy explains his suicide. Whether Carnby or Hartwood, the character goes to the mansion to investigate.

Launch Year: 1992
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