Alone in the Dark

Fragments of the Book of Abdul

Fragments from the Book of Abdul.

In the antique city of dead R'lyeh. Cthulhu dreams and waits. In the pit of time the unspeakable lies in wait. That is not dead which can eternal lie. R'lyeh, your blocks of stone seals the ritual that gives birth to fear Cthulhu fhtagn, Cthulhu fhtagn. Iaeeh. Iaeeh.

Let he who knows how to invoke the stones act. it is time. Let the shadow of Cthulhu darken the sky. May the  servitor of the black Goat of the Woods with a thousand youngs sound his flute in honour of the unspeakable Cthulhu fhtagn, Cthulhu fhtagn. Iaeeh. Iaeeh.

May he who may not be named cast his withering gaze upon the unbeliever for he is the door, the key, and the guardian of the door and holds you now in his immense power.

[The following verse is added in the Macintosh port]

May madness strike down he who reads and thinks he understands. Nobody can pierce the mystery and not pay the price. Nobody can contemplate the face of gods with impunity. If strength abandons he who reads me, then may madness overcome him.


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Alone in the Dark

In 1924, Jeremy Hartwood, a noted artist and owner of the Louisiana mansion Derceto (named after the Syrian deity), has committed suicide by hanging himself. His death appears suspicious yet seems to surprise nobody, for Derceto is widely reputed to be haunted by an evil power. The case is quickly dealt with by the police and soon forgotten by the public. The player assumes the role of either Edward Carnby—a private investigator who is sent to find a piano in the loft for an antique dealer—or Emily Hartwood, Jeremy's niece, who is also interested in finding the piano because she believes a secret drawer in it has a note in which Jeremy explains his suicide. Whether Carnby or Hartwood, the character goes to the mansion to investigate.

Launch Year: 1992
Alone in the Dark Cover

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