The Witcher

The Secret Gates

The Secret Gates is a book and a quest item. It provides information on the Mage's tower in the Swamp. It is requested, along with Ain Soph Aur, by Kalkstein as part of A Mysterious Tower as the two books hopefully contain some information on how to open the tower.

by Ransant Alvaro

Old men say that long, long ago a mage lived in the swamp. He spent his days and nights pouring over his books and pipettes. They say he was seeking a stone that turns lead into gold and springs water into moonshine; in other words, a stone that sublimates all matter.

The Gods were not pleased because his pride would reach where no mortal should. Thus, one night a terrible storm struck the mage's tower down. However, he built a new one and cast spells to tame the storm. This tower stood until another dark night, the earth itself moved and toppled it. Yet he built a new one and cast spells to bind the earth itself.

And so neither heaven nor earth could harm the mage. Then one day, he disappeared. Some say he took on an apprentice and this brought him to his doom, others claim a woman was his undoing, yet others that his own creations turned against the mage. In any case, the tower stands locked and guards its secrets, and what lurks inside, nobody knows.

   

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The Witcher

The game tells the story of Geralt of Rivia, a Witcher – a genetically enhanced human with special powers trained to slay monsters. The Witcher contains three different paths, which affect the game’s storyline. These paths are: alliance with the Scoia'tael, a guerrilla freedom-fighting group of Elves and other non-humans; alliance with the Order of the Flaming Rose, whose knights protect the country of Temeria; or alliance with neither group to maintain "Witcher neutrality".

In the game’s opening cutscene, Geralt is tasked with curing King Foltest's daughter, Princess Adda, of a curse that transforms her into a feral monster. Years later, a group of Witchers find an amnesiac Geralt unconscious in a field and take him to the Witcher stronghold of Kaer Morhen. As he struggles to recall his memories, the castle is attacked by a gang of bandits named the Salamandra. The Witchers and sorceress Triss Merigold battle the invaders, but the mage Azar Javed and the assassin Professor escape with the mutagenic potions that genetically alter the Witchers. The Witchers head off in different directions to find information on the Salamandra.

Launch Year: 2007
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