Ultima VI: The False Prophet

(The Book of Family)

<kuatim betlem grespor de ov, lem inzenle anku vol. a vel de inzen lem sa ski si betlem re invas est volde au anvolde lem. anvolde lem ansa lok, ew anten skitas de volde lem. lem nes dukle. volde lem anmur, a lem kredonle ku skitas ew uis de zenmur. lem nes dukte. sek volde ew anvolde lem sal de mis ov, ew sek dete de mis xen. tu per ve pride tutas, re plu ben inten agratas trak temanitas ante uide termur.>

(When a child hatches from his egg, he is born without wings. But even from birth one can tell whether a child will grow up to be a winged or a wingless one. The wingless ones cannot speak, and lack the intelligence of the winged ones. They must be guided. The winged ones are few, but they are entrusted with the intelligence and wisdom of the race. They must guide. Both winged and wingless ones spring from the same eggs, and both belong to the same family. All function as a single whole, to better maintain the struggle for survival in our world.)

   

Found a problem? Click here and let me know!

All Books from Ultima VI: The False Prophet

Ultima VI: The False Prophet

Some years after Lord British has returned to power, the Avatar is captured and tied on a sacrificial altar, about to be sacrificed by red demon-like creatures, the gargoyles. Three of the Avatar's companions, Shamino, Dupre and Iolo, suddenly appear, save the Avatar and collect the sacred text the gargoyle priest was holding.

The Avatar's party flees through a moongate to Castle Britannia, and three of the gargoyles follow. The game begins with the player fighting the gargoyles in Lord British's throne room. After the battle, the Avatar learns that the shrines of Virtue were captured by the gargoyles and he embarks on a quest to rescue Britannia from the invaders.

It is only later in the game that the Avatar learns that the whole situation looks rather different from the point of view of the gargoyles – indeed, they even have their own system of virtues.[1] The quest for victory over the gargoyles now turns into a quest for peace with them.

Launch Year: 1990
Ultima VI: The False Prophet Cover

"Ultima VI: The False Prophet" is a trademark of Origin Systems, Inc. All of the original content for this game is copyrighted to Origin Systems, Inc.

Content Sources:
https://wiki.ultimacodex.com/wiki/

Disclaimer

This site contains content from a lot of games developed by other companies. All of this content is copyrighted to it's original creators. We don't own them and will try to provide and keep links to the original creators as accurate as we can. If you think we should remove any content from this site, please contact us.

All Original Content | © Copyright 2019-24 Books From Games