Ultima VI: The False Prophet

Plans for the construction of a hot air balloon

First you must have a wicker balloon basket made, large enough to carry several passengers. Then you'll need a big iron cauldron, to hold a fire to generate the hot air. Next you must have a huge bag sewn out of silk, to hold the hot air in. Lastly, get enough rope to tie the balloon securely to the basket. Once you've gathered all of these together, use these plans to assemble them. When flying your balloon, you'll find that a ship's anchor makes the best ballast, and is also useful for stopping the balloon where and when you wish.

   

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Ultima VI: The False Prophet

Some years after Lord British has returned to power, the Avatar is captured and tied on a sacrificial altar, about to be sacrificed by red demon-like creatures, the gargoyles. Three of the Avatar's companions, Shamino, Dupre and Iolo, suddenly appear, save the Avatar and collect the sacred text the gargoyle priest was holding.

The Avatar's party flees through a moongate to Castle Britannia, and three of the gargoyles follow. The game begins with the player fighting the gargoyles in Lord British's throne room. After the battle, the Avatar learns that the shrines of Virtue were captured by the gargoyles and he embarks on a quest to rescue Britannia from the invaders.

It is only later in the game that the Avatar learns that the whole situation looks rather different from the point of view of the gargoyles – indeed, they even have their own system of virtues.[1] The quest for victory over the gargoyles now turns into a quest for peace with them.

Launch Year: 1990
Ultima VI: The False Prophet Cover

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