Come all of ye trades and ye tradesmen,
and let ye be wise that are fools.
But remember each day that your trade would decay
if a maid did not look to your tools.
The blacksmith, the smokey old blacksmith,
'tis known as a jolly old fellow.
But his iron would burn old, and his fire would grow cold,
If a maid did not blow up the bellows.
And then there's the candlestick maker,
he works up the tallow so quick.
But his craft would be marred, and the works not get hard,
If a maid did not hold up the wick.
The ploughman, the jolly old ploughman,
he follows the plow in the silt.
But 'tis ne'er a clod turned, if a maid had not learned him,
To drive the blade up to the hilt.
The brewer, the jolly old brewer,
he maketh a very fine ale.
But his brew would be waste, if there's no maid to taste,
And make sure that it doesn't grow stale.
So come all ye journeymen, craftsmen,
and all that are apprenticed to trade.
For 'tis ne'er a screw or a nut would be turned,
If it weren't for the help of a maid!
Ultima VII Part II: Serpent Isle
Drinking Songs Dupre Taught MeVolume One - Maids in Trades
Found a problem? Click here and let me know!
All Books from Ultima VII Part II: Serpent Isle
-
A Short Treatise on Combat Tactics & Habiliments of War
-
A Soldier's Notes
-
A Treatise on the Construction of Living Gems
-
A Treatise on Torture
-
And Light There Will Be
-
Angus' Note
-
Aram-Dol's Tests
-
Ardiniss' Note
-
Artifacts of Communion
-
At Ease Handbook for the Commissioned Soldier
-
Batlin's Contract
-
Batlin's Note
-
Beatrix's Diary
-
Beyond the Sealed Entrances
-
Body TransferenceThe Ultimate Warrior
-
Bren's Diary
-
Briggio's Book of Astonishing ThingsA compiled volume of items of interest both magical and mundane
-
Broken Oar Inn
-
Captain Hawk's Treasure
-
Civil War or the Evil Forces of Chaos
-
Columna's Diary
-
Courageous Deeds
-
Curriculum
-
Delphynia's Answer
-
Denizens of the Caves
-
Denyel's Note
-
Devotion
-
Devra's Recipes
-
Diary
-
Diary of Diabolical Traps
-
Disciplining Soldiers
-
Drinking Songs Dupre Taught MeVolume Two - Roll Thy Leg Over
-
Drinking Songs Dupre Taught MeVolume One - Maids in Trades
-
Dupre's Letter
-
Erax's Journal
-
Erstam's Letter
-
Ethicality
-
Ethics
-
Fighting Is an Art
-
Filbercio's Love Letters
-
Flindo's Letters
-
Followers of Order
-
Freli's Letter
-
Frigidazzi's Invitations
-
Frigidazzi's Note
-
Funeral Ceremonies
-
Gaunt's Vengeance
-
Great Practical Jokes
-
Guide to Knighthood
-
Guidelines of Life
-
Gustacio's Call
-
Hazard's Ledger - Pelts
-
Hazard's Note
-
History of Serpent Isle
-
Holy Books of the Ophidians
-
Horn of the Gwani
-
Horticultural NotesThe Berry Bush
-
Horticultural NotesThe Mandrake Root
-
Implements of Balance
-
Iolo's Notes
-
Is There Hope?
-
Iskeriss's Journal
-
Journal
-
Journal of the King of the White Dragon
-
Karnax's Diagnosis
-
Knight's Test
-
Leon's Note
-
Letter From Marsten
-
Letter From Pomgirdun
-
Letter in Freedom
-
Library of the Order Hierophant
-
Lord British's Tyrannical Adventure
-
Love Letter
-
Love Sonnets
-
Magic Candles
-
Magic Scrolls - a Primer
-
Melino's Note
-
Memoirs
-
Minax's Poem
-
Mine Experiments
-
Mine Experiments
-
Musings
-
My Diary
-
My Journal
-
My Journal
-
My Journal
-
My Journey
-
My Life
-
My Life and My Beliefs
-
My Notebook
-
My Records
-
No Such Thing as Fairies
-
Note From Cantra
-
Notes
-
Notes to Myself
-
Observations of Painby MageLord Filbercio
-
On Accessing the Serpent Gate
-
Our Blessed Serpent Isle
-
Our Great Leaders
-
Outpost Note
-
Parting Verses
-
Pendar's Treasure
-
Penguins of the North
-
Phil's Guide to Unfinished Usecode
-
Philiphus's Wisdom
-
Pikeman's Diary
-
Pirate Diary
-
Principles of Balance
-
Principles of EconomicsBy Hyle
-
Purlonio's Tale
-
Recipe Book
-
Report on the Cleansing of the Fiend's Domain
-
Report on the Shasrajah
-
Rest House
-
Ritual of Reunification
-
Ruggs' Love Letter
-
Serpent Armor
-
Servants of Order
-
Ship's Logbook
-
Silverpate's Treasure
-
Sleeping Bull
-
Stefano's Note
-
Strength Through Ethics
-
Symbols of the Serpent
-
Temple of Balance
-
Temples of Chaos
-
Temples of Order
-
Tenets of Discipline
-
The Art of Winemaking
-
The Book of Discipline
-
The Book of Prophecies
-
The Chaos Gate
-
The Crying Lute
-
The Doctrine of Chaos
-
The Dwellers of Serpent Isle
-
The Great Hierophants
-
The Great Hierophants
-
The House of the Unicorn
-
The Importance of Meditation
-
The Lost Orbs
-
The Magic Compass
-
The Power of Magic
-
The Rites of Cremation
-
The Serpent Lamp Posts
-
The Shrine of Balance
-
The Sleeping Bull
-
The Sleeping Soldier
-
The Structure of Order
-
The Symbol of Discipline
-
The Test of Purity
-
The True Believers
-
The Voice
-
The War of Order and Chaos
-
Treasure Map
-
Trout Surprise
-
Vetron's Guide to Weapons and ArmourTheir Effectiveness and Value
-
War of Imbalance
-
Warriors of Fortune QuarterlyThe Adventurer's Guidebook
-
What Is Order?
-
Xenka's PropheciesScattered Verses, Part III
-
Xenka's PropheciesScattered Verses, Part II
-
Xenka's PropheciesScattered Verses, Part I
-
Xenka's VisionsScattered Verses, Part V
-
Xenka's VisionsScattered Verses, Part IV
Ultima VII Part II: Serpent Isle
Back in Ultima I: The First Age of Darkness, one section of the game world was known as "The Lands of Danger and Despair". Shamino, a recurring character in the Ultima series, was a ruling lord here. The Lands of Danger and Despair vanished after the conclusion of Ultima I and became Serpent Isle, separated from Sosaria, as the world of Britannia was called before Ultima IV.
The original inhabitants of Serpent Isle, the Ophidians, had a culture where serpents played a central role. They eventually became polarized as the forces of Order and Chaos, respectively, and fought a great war that destroyed their culture and left their cities and temples in ruins. Order "won" the war, destroying the Chaos Serpent, but thereby upsetting the natural balance to the point where the entire universe is unraveling. (It turns out that the "Great Earth Serpent" that guarded Exodus's fortress in Ultima III was actually the Balance Serpent that Exodus had ripped from the void, triggering the war between Chaos and Order in the first place.)
Much later, Serpent Isle was re-settled by humans who had left Sosaria voluntarily, or who had been exiled. An alternate name for Serpent Isle is "New Sosaria", a reference to the original homeland of these settlers. Many of them referred to Lord British as "Beast British", and had a very low opinion of him. After he united the lands, and with the establishment of the eight virtues, those unhappy with his rule fled to Serpent Isle. Unlike Britannia, which has eight cities representing the eight virtues of the Avatar, Serpent Isle has three city-states, each with their own beliefs, which are warped versions of the Britannian principles of Truth, Love and Courage.
"Ultima VII Part II: Serpent Isle" is a trademark of Origin Systems, Inc. All of the original content for this game is copyrighted to Origin Systems, Inc.
Content Sources:http://www.notableultima.com