Ultima VII Part II: Serpent Isle

Drinking Songs Dupre Taught MeVolume One - Maids in Trades

Come all of ye trades and ye tradesmen,
and let ye be wise that are fools.
But remember each day that your trade would decay
if a maid did not look to your tools.
The blacksmith, the smokey old blacksmith,
'tis known as a jolly old fellow.
But his iron would burn old, and his fire would grow cold,
If a maid did not blow up the bellows.
And then there's the candlestick maker,
he works up the tallow so quick.
But his craft would be marred, and the works not get hard,
If a maid did not hold up the wick.
The ploughman, the jolly old ploughman,
he follows the plow in the silt.
But 'tis ne'er a clod turned, if a maid had not learned him,
To drive the blade up to the hilt.
The brewer, the jolly old brewer,
he maketh a very fine ale.
But his brew would be waste, if there's no maid to taste,
And make sure that it doesn't grow stale.
So come all ye journeymen, craftsmen,
and all that are apprenticed to trade.
For 'tis ne'er a screw or a nut would be turned,
If it weren't for the help of a maid!


Found a problem? Click here and let me know!

All Books from Ultima VII Part II: Serpent Isle

Ultima VII Part II: Serpent Isle

Back in Ultima I: The First Age of Darkness, one section of the game world was known as "The Lands of Danger and Despair". Shamino, a recurring character in the Ultima series, was a ruling lord here. The Lands of Danger and Despair vanished after the conclusion of Ultima I and became Serpent Isle, separated from Sosaria, as the world of Britannia was called before Ultima IV.

The original inhabitants of Serpent Isle, the Ophidians, had a culture where serpents played a central role. They eventually became polarized as the forces of Order and Chaos, respectively, and fought a great war that destroyed their culture and left their cities and temples in ruins. Order "won" the war, destroying the Chaos Serpent, but thereby upsetting the natural balance to the point where the entire universe is unraveling. (It turns out that the "Great Earth Serpent" that guarded Exodus's fortress in Ultima III was actually the Balance Serpent that Exodus had ripped from the void, triggering the war between Chaos and Order in the first place.)

Much later, Serpent Isle was re-settled by humans who had left Sosaria voluntarily, or who had been exiled. An alternate name for Serpent Isle is "New Sosaria", a reference to the original homeland of these settlers. Many of them referred to Lord British as "Beast British", and had a very low opinion of him. After he united the lands, and with the establishment of the eight virtues, those unhappy with his rule fled to Serpent Isle. Unlike Britannia, which has eight cities representing the eight virtues of the Avatar, Serpent Isle has three city-states, each with their own beliefs, which are warped versions of the Britannian principles of Truth, Love and Courage.

Launch Year: 1993
Ultima VII Part II: Serpent Isle Cover

"Ultima VII Part II: Serpent Isle" is a trademark of Origin Systems, Inc. All of the original content for this game is copyrighted to Origin Systems, Inc.

Content Sources:


This site contains content from a lot of games developed by other companies. All of this content is copyrighted to it's original creators. We don't own them and will try to provide and keep links to the original creators as accurate as we can. If you think we should remove any content from this site, please contact us.

All Original Content | © Copyright 2019-21 Books From Games