Ultima VII Part II: Serpent Isle

Ethicality

As a follower of Order thou must always conform to the principles of conduct as accepted by our alliance. Without these as guides we as a people would be lost. We would be no better than those who are controlled by Chaos. We are far better than those who permit anarchy to control their lives and their thoughts. We must be eternally vigilant to insure that our system of ethics stands strong, that it must not be corrupted from within. We must insure that we remain pure, for corruption is the strength of our enemy, though it will be his own undoing should we stand aligned against it.

Student of Ethicality, take heed! Thou must be stronger than thou art in order to stand against the false truths that Chaos will tempt thee with. As iron is in a forge, thou wilt be blasted with the torrent of Chaos and corruption 'til thou wilt lose thy brittleness and harden into a core of strength. Through Ethics, thou canst become free of the anarchy and pain that lies within Chaos and ignorance.

   

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Ultima VII Part II: Serpent Isle

Back in Ultima I: The First Age of Darkness, one section of the game world was known as "The Lands of Danger and Despair". Shamino, a recurring character in the Ultima series, was a ruling lord here. The Lands of Danger and Despair vanished after the conclusion of Ultima I and became Serpent Isle, separated from Sosaria, as the world of Britannia was called before Ultima IV.

The original inhabitants of Serpent Isle, the Ophidians, had a culture where serpents played a central role. They eventually became polarized as the forces of Order and Chaos, respectively, and fought a great war that destroyed their culture and left their cities and temples in ruins. Order "won" the war, destroying the Chaos Serpent, but thereby upsetting the natural balance to the point where the entire universe is unraveling. (It turns out that the "Great Earth Serpent" that guarded Exodus's fortress in Ultima III was actually the Balance Serpent that Exodus had ripped from the void, triggering the war between Chaos and Order in the first place.)

Much later, Serpent Isle was re-settled by humans who had left Sosaria voluntarily, or who had been exiled. An alternate name for Serpent Isle is "New Sosaria", a reference to the original homeland of these settlers. Many of them referred to Lord British as "Beast British", and had a very low opinion of him. After he united the lands, and with the establishment of the eight virtues, those unhappy with his rule fled to Serpent Isle. Unlike Britannia, which has eight cities representing the eight virtues of the Avatar, Serpent Isle has three city-states, each with their own beliefs, which are warped versions of the Britannian principles of Truth, Love and Courage.

Launch Year: 1993
Ultima VII Part II: Serpent Isle Cover

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