Ultima VII Part II: Serpent Isle

Karnax's Diagnosis

Order be to thee, my right good reader! Beware that when the virtues are in imbalance, a whole new system is set in motion. The Chaos Forces without the Order Forces create the Chaos Anti-Forces. I hope thou dost understand what the implications of such a change mean.

A virtue like Tolerance without Ethicality creates a lack of standards of conduct and would lead, without a doubt, to Anarchy. Enthusiasm without Discipline promises actions without self-restraint that is Wantonness. Emotion deprived of Logic would foster an inability to overcome emotional impulses with rational thoughts, which augurs Insanity.

On the other hand, the Order Forces without the Chaos Forces create the Order Anti-Forces. In this case, it means that Ethicality without Tolerance would bring about disrespect for the beliefs and rights of others. Discipline without Enthusiasm would foster a spirit of hopelessness which retards positive action. That is called Apathy. Logic without Emotion leads to self-advancing actions taken without regard to the wants or needs of others. That is called Ruthlessness.

Hence, it is now obvious that only Discipline can correct Gwenno. Have this in remembrance and take care of thyself, Karnax


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Ultima VII Part II: Serpent Isle

Back in Ultima I: The First Age of Darkness, one section of the game world was known as "The Lands of Danger and Despair". Shamino, a recurring character in the Ultima series, was a ruling lord here. The Lands of Danger and Despair vanished after the conclusion of Ultima I and became Serpent Isle, separated from Sosaria, as the world of Britannia was called before Ultima IV.

The original inhabitants of Serpent Isle, the Ophidians, had a culture where serpents played a central role. They eventually became polarized as the forces of Order and Chaos, respectively, and fought a great war that destroyed their culture and left their cities and temples in ruins. Order "won" the war, destroying the Chaos Serpent, but thereby upsetting the natural balance to the point where the entire universe is unraveling. (It turns out that the "Great Earth Serpent" that guarded Exodus's fortress in Ultima III was actually the Balance Serpent that Exodus had ripped from the void, triggering the war between Chaos and Order in the first place.)

Much later, Serpent Isle was re-settled by humans who had left Sosaria voluntarily, or who had been exiled. An alternate name for Serpent Isle is "New Sosaria", a reference to the original homeland of these settlers. Many of them referred to Lord British as "Beast British", and had a very low opinion of him. After he united the lands, and with the establishment of the eight virtues, those unhappy with his rule fled to Serpent Isle. Unlike Britannia, which has eight cities representing the eight virtues of the Avatar, Serpent Isle has three city-states, each with their own beliefs, which are warped versions of the Britannian principles of Truth, Love and Courage.

Launch Year: 1993
Ultima VII Part II: Serpent Isle Cover

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