Ultima VII Part II: Serpent Isle

Letter From Marsten

Honor be to thee, Pomdirgun, Chieftain of the Goblin Horde: Letting thee know that all of our plans in these parts fare well. I have learned from the Wolves that they plan to launch a patrol in the early morning hours of the seventh day of the new moon. If thou dost ambush the patrol, then it shall be easy for thee to overrun Fawn Tower itself. The Wolves shall be critically weakened, and the City of Fawn shall quake in fear! But if thou canst, spare the life of the leader of the patrol. She is a favorite of my liege. We beg of thee not to let this messenger fall into the hands of our enemies, the Wolves. -- Spektor, writing on behalf of Lord Marsten

Honor be to thee, Pomdirgun, Chieftain of the Goblin Horde: Letting thee know that all of our plans in these parts fare well. Having learned from our successful experience with Fawn Tower, we have decided to withdraw, on the fourth night of the coming moon, as many troops as possible from Bull Tower. The Bears shall be marching westward on the plains, and shall be easily slaughtered. Then thou canst take the Tower, and plunder the Inn of the Sleeping Bull. We want to remind thee of the supreme importance not to let this messenger fall into the hands of our enemies, the Wolves and the Bears. -- Marsten, King of Monitor

   

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Ultima VII Part II: Serpent Isle

Back in Ultima I: The First Age of Darkness, one section of the game world was known as "The Lands of Danger and Despair". Shamino, a recurring character in the Ultima series, was a ruling lord here. The Lands of Danger and Despair vanished after the conclusion of Ultima I and became Serpent Isle, separated from Sosaria, as the world of Britannia was called before Ultima IV.

The original inhabitants of Serpent Isle, the Ophidians, had a culture where serpents played a central role. They eventually became polarized as the forces of Order and Chaos, respectively, and fought a great war that destroyed their culture and left their cities and temples in ruins. Order "won" the war, destroying the Chaos Serpent, but thereby upsetting the natural balance to the point where the entire universe is unraveling. (It turns out that the "Great Earth Serpent" that guarded Exodus's fortress in Ultima III was actually the Balance Serpent that Exodus had ripped from the void, triggering the war between Chaos and Order in the first place.)

Much later, Serpent Isle was re-settled by humans who had left Sosaria voluntarily, or who had been exiled. An alternate name for Serpent Isle is "New Sosaria", a reference to the original homeland of these settlers. Many of them referred to Lord British as "Beast British", and had a very low opinion of him. After he united the lands, and with the establishment of the eight virtues, those unhappy with his rule fled to Serpent Isle. Unlike Britannia, which has eight cities representing the eight virtues of the Avatar, Serpent Isle has three city-states, each with their own beliefs, which are warped versions of the Britannian principles of Truth, Love and Courage.

Launch Year: 1993
Ultima VII Part II: Serpent Isle Cover

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