Ultima VII Part II: Serpent Isle

Letter in Freedom

Old man, if thou dost truly wish to survive Freedom, but dost feel that thou canst live to tell the tale of Lorthondo's final test, thou hast only to serve in my slave pit. Tend to my pets and I shall personally show thee to the door and to the blue skies of daylight and freedom. Guard my nightmare and care for him well. He is a treasure and a daemon in one. Take him through the teleporter once each day and let him feel the grass beneath his hooves. Take care, for one strike of his hoof could kill an old fool such as thou. Be thou sure to keep Sabrina from him. I fear that she doth frighten him. I find it strange that such a wild, untamed creature such as that should be frightened of her touch. Then again, mayhaps I can fathom why.

Lastly, take great care of my small furry prize. Do not be fooled by its diminutive size, it hath taken the lives of many a foolhardy man who dared to approach thinking it might make a tasty morsel. Thou shouldst treat it with as much respect as thou wouldst bestow upon me. If thou dost not, either one of us could end thy miserable existence. In the supply room, thou wilt find a year's worth of carrots for Buggs. Feed him but one per day. Place the carrots upon his golden plate -- 'tis the only way that he will feed. He is of royal lineage -- a born predator. If thou dost not, thou mayest find that thou art his next meal. Serve me well, old man, and thou mayest live to see the outside of this prison some year...


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Ultima VII Part II: Serpent Isle

Back in Ultima I: The First Age of Darkness, one section of the game world was known as "The Lands of Danger and Despair". Shamino, a recurring character in the Ultima series, was a ruling lord here. The Lands of Danger and Despair vanished after the conclusion of Ultima I and became Serpent Isle, separated from Sosaria, as the world of Britannia was called before Ultima IV.

The original inhabitants of Serpent Isle, the Ophidians, had a culture where serpents played a central role. They eventually became polarized as the forces of Order and Chaos, respectively, and fought a great war that destroyed their culture and left their cities and temples in ruins. Order "won" the war, destroying the Chaos Serpent, but thereby upsetting the natural balance to the point where the entire universe is unraveling. (It turns out that the "Great Earth Serpent" that guarded Exodus's fortress in Ultima III was actually the Balance Serpent that Exodus had ripped from the void, triggering the war between Chaos and Order in the first place.)

Much later, Serpent Isle was re-settled by humans who had left Sosaria voluntarily, or who had been exiled. An alternate name for Serpent Isle is "New Sosaria", a reference to the original homeland of these settlers. Many of them referred to Lord British as "Beast British", and had a very low opinion of him. After he united the lands, and with the establishment of the eight virtues, those unhappy with his rule fled to Serpent Isle. Unlike Britannia, which has eight cities representing the eight virtues of the Avatar, Serpent Isle has three city-states, each with their own beliefs, which are warped versions of the Britannian principles of Truth, Love and Courage.

Launch Year: 1993
Ultima VII Part II: Serpent Isle Cover

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