Ultima VIII: Pagan

Finding the Wisdom of Stratos

The wisdom of Stratos is not difficult to find. It will come to any who follow the ways of the Great Air Titan. You need only find a quiet place to relax and open your mind. I have found that a breezy evening on my porch is the perfect place for me to seek respite from the day. Once there, I merely close my eyes and breath deeply of the sweet air, the gift of Stratos, and allow the glory of Stratos to soothe my weary mind. I seek Stratos in this way for several reasons. Stratos is a quiet Titan. She cares not for gain and glory for herself, rather, she cares only for what is good for her children. She abhors production and pomp. While the other Titans may encourage their children to stand out from the crowds and boast loudly of their accomplishments, Stratos prefers her children do her bidding in a quiet, unassuming manner.


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Ultima VIII: Pagan

Following the defeat of the charismatic religious leader Batlin on Serpent Isle, the Guardian banishes the Avatar to a world that he has already conquered: Pagan. Ultima VIII has a much darker tone and a very different premise, in comparison to most of the Ultima games. The world of Pagan is entirely different from that of Britannia: the Virtues are not part of Pagan's culture, and the magic systems and monsters are entirely different.

The world of Pagan is in eternal twilight as the result of an ancient battle between the Elemental Titans and the evil "Destroyer", which resulted in the victory of the Titans. However, the people of Pagan had to pay a high price: the Titans had to henceforth be worshiped as gods. The Titans bestow powers on their most ardent followers, but they are otherwise cruel and unloving rulers, and their followers terrorize the general population.

Launch Year: 1994
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