Ultima VIII: Pagan

Magic Armour

by Graner the Warrior

...I have barely the strength to write, my heart pounds and my legs can no longer hold me. I fear the desire to possess such wonderous magic has consumed my very soul for I have pursued it until I have not the strength to stand. Even now, as I lay here gasping my final breath, the armor taunts me, coming just close enough for me to see its beauty and then dancing away from my grasp.If I only had a magical way to capture this armor, like how the Theurgists use their magic to move items from afar! A way in which one might retrieve it using hands of magic rather than flesh. To the finder of this note, I wish you luck, for the treasure which shines before you has been naught but a curse of death for me. - Graner the Warrior

   

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Ultima VIII: Pagan

Following the defeat of the charismatic religious leader Batlin on Serpent Isle, the Guardian banishes the Avatar to a world that he has already conquered: Pagan. Ultima VIII has a much darker tone and a very different premise, in comparison to most of the Ultima games. The world of Pagan is entirely different from that of Britannia: the Virtues are not part of Pagan's culture, and the magic systems and monsters are entirely different.

The world of Pagan is in eternal twilight as the result of an ancient battle between the Elemental Titans and the evil "Destroyer", which resulted in the victory of the Titans. However, the people of Pagan had to pay a high price: the Titans had to henceforth be worshiped as gods. The Titans bestow powers on their most ardent followers, but they are otherwise cruel and unloving rulers, and their followers terrorize the general population.

Launch Year: 1994
Ultima VIII: Pagan Cover

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