It is important to keep in mind Stratos' teachings while raising your child. When you are angry at some small transgression your child has committed, remember that Stratos says there are no bad children, merely high-spirited or rebellious ones. Sooner or later all children will return to their home. And they should always be welcomed back, for all children are, indeed, precious. As there are no bad children, then it follows that a child who performs an act with which you disagree should be taught the wrong of the action, rather than receive punishment. As Stratos says, spare the rod and speak with the child. An unhappy child, however, requires different care, for what are words when sadness fills the heart. Take time to offer comfort and soothing immediatly, for a sad child makes a sad world.
Ultima VIII: Pagan
Raising Your Children Correctly
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All Books from Ultima VIII: Pagan
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A Letter to New Acolytes
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Adventure Quarterly Vol. IX
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Adventure Quarterly Vol. XII
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Bentic's Journal
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Brogdan's Helpful Guide to Mushrooms
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Captain's Report
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Catabomb Scroll
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Catacomb Scroll
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De-venoming the Kith
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Destruction Scroll of Traps in Chests
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Detection Scroll of Trapped Chests
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Dispelling Myths: The Truth About Magic
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Ear of Arricorn: Vol. III
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Ear of Arricorn: Vol. IV
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Ear of Arricorn: Vol. VI
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Earthen Magic
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Enemies of Tenebrae
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Expedition Journal, Book II
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Eye of the Boulder, The Runes of the Myth Drainer
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Finding the Wisdom of Stratos
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Gold: Valuable Commodity or Worthless Trash?
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Guard Logs
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History of Pagan
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Honor Lost
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Journal of Veras The Healer
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Journeys Through Hell
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Killer Jokes
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Letter from Mordea
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Letter to Mordea
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Logbooks in the Pit of Earth
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Magic Armour
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Moriens: Necromancer, Prophet, Hero
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My Rival, My Love - Part I
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On Sorcerous Ways...
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Parables from the Teachings of Stratos, Vol. I
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Parables from the Teachings of Stratos, Vol. II
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Potions
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Raising Your Children Correctly
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Sayings of the Guardian
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Scroll
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Scroll of Dispelling Magical Portals
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Scroll of Healing
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Scroll of Invisibility
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Scroll of Resotration
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Scroll of Revisibility
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Scrolls Found on the Quest for Slayer
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Song of Fred
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Spellbooks of Sorcery
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Spellbooks of Thaumaturgy
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Spellbooks of Theurgy
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Stories to Make Children Sleep
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The Art of Flame
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The Beauty of Rhian
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The Big Book of Adventure
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The Cheesy Book
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The Chronicle of Pagan
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The Destruction of the Temple
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The Final Sunlight
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The History of Necromancy
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The Magic of Lothian
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The Mysteries of Lithos
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The Mythology of the Zealan Deities
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The Objective History of Pagan
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The Official Logbook of Crimes and Punishments
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The Saga of Bone Crusher
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The Tongue of Flame
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The Voices of Mary
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The Warrior and the Acolyte
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Torax Scroll
Ultima VIII: Pagan
Following the defeat of the charismatic religious leader Batlin on Serpent Isle, the Guardian banishes the Avatar to a world that he has already conquered: Pagan. Ultima VIII has a much darker tone and a very different premise, in comparison to most of the Ultima games. The world of Pagan is entirely different from that of Britannia: the Virtues are not part of Pagan's culture, and the magic systems and monsters are entirely different.
The world of Pagan is in eternal twilight as the result of an ancient battle between the Elemental Titans and the evil "Destroyer", which resulted in the victory of the Titans. However, the people of Pagan had to pay a high price: the Titans had to henceforth be worshiped as gods. The Titans bestow powers on their most ardent followers, but they are otherwise cruel and unloving rulers, and their followers terrorize the general population.
"Ultima VIII: Pagan" is a trademark of Origin Systems, Inc. All of the original content for this game is copyrighted to Origin Systems, Inc.
Content Sources:
http://www.notableultima.com